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Computers come in all types
and sizes. There are primarily two main sizes of computers. They are:
Portable Desktop
The portable computer comes
in various sizes and are referred to as laptops, notebooks, and hand-held
computers. These generally denote different sizes, the laptop being the
largest, and the hand-held is the smallest size. This document will mainly talk
about the desktop computer although portable computer issues are also discussed
in various areas.
Computer Components:
Computers are made of the
following basic components:
Case with hardware inside:
Power Supply
- The power supply comes with the case, but this component is mentioned
separately since there are various types of power supplies. The one you
should get depends on the requirements of your system. This will be
discussed in more detail later Motherboard
- This is where the core components of your computer reside which are
listed below. Also the support cards for video, sound, networking and
more are mounted into this board.
Microprocessor
- This is the brain of your computer. It performs commands and
instructions and controls the operation of the computer. Memory -
The RAM in your system is mounted on the motherboard. This is memory
that must be powered on to retain its contents. Drive
controllers - The drive controllers control the interface of your
system to your hard drives. The controllers let your hard drives work by
controlling their operation. On most systems, they are included on the
motherboard, however you may add additional controllers for faster or
other types of drives.
Hard disk
drive(s) - This is where your files are permanently stored on your
computer. Also, normally, your operating system is installed here. CD-ROM
drive(s) - This is normally a read only drive where files are
permanently stored. There are now read/write CD-ROM drives that use
special software to allow users to read from and write to these drives. Floppy
drive(s) - A floppy is a small disk storage device that today
typically has about 1.4 Megabytes of memory capacity. Other possible
file storage devices include DVD devices, Tape backup devices, and some
others.
Monitor - This device which
operates like a TV set lets the user see how the computer is responding to
their commands. Keyboard - This is where the user
enters text commands into the computer. Mouse - A point and click
interface for entering commands which works well in graphical
environments.
These various parts will be
discussed in the following sections.
Computer Cases
There are two basic styles of
cases the computer may come assembled in. They are basically tower and desktop
style cases. Desktop style is in the shape of a rectangular box, that sets flat
on a desk. Usually the computer monitor is placed on top of it. A tower case,
looks similar to a tower as the name says. These computers will be placed off
to the side of the keyboard and monitor. The tower case is the most popular
style of desktop computer today. It is also recommended by some microprocessor
manufacturers since it can be designed for better heat dissipation. Tower cases
come in several sizes which are:
Mini-tower - The smallest. Mid-tower - The standard
size, recommended for most applications including standard desktop systems
and some servers. Full-tower - The largest.
Usually this is a very tall case and you may have a difficult time fitting
it where overhead is limited. This case is usually used for high powered
servers.
Looking at the front of your
computer, you see the front panel:
The exact locations of many
of these items vary somewhat from computer to computer, but the overall layout
is generally the same. Types of cases come to fit AT and ATX sizes. If you want
a modern computer, you will want, or should have an ATX case. The AT or ATX
version refers to the type of motherboard the case is designed to fit. The AT
case is for the old type of motherboards such as for the 80486 microprocessor
based computers
.
Definitions
Pin - A part of a connector that extends
outward to extend into and make contact with a socket. Referred to as the
male side of a connector. Socket - a part of a connector that
contains an internal contact to receive the extended side (pin) of a connector.
Referred to as the female side of a connector. Jack - A receptacle where power of
signal connectors may be plugged into. These are usually on the case of a
computer or the motherboard and are made to receive plugs from devices
such as keyboards. Plug - The part that connects with the
jack, which comes from a keyboard, mouse, monitor or other device. This is
the side associated with a cable.
The Back Panel
The back panel includes two
power connectors. One is to connect your computer to the wall outlet, and the
other can be used to connect the monitor power to operate from the socket on
the back of the case. Usually the power connector for the monitor is not used
since many use a power strip or a surge protector to control the power to all
devices.
The keyboard and mouse
connectors are both normally PS2 connectors on new computers. There are two
sizes of PS2 connectors, Normally with today's equipment you will want the
smaller PS2 connector on your keyboard. Mice don't come with the larger PS2
connector. There are adapters made to allow smaller connectors to adjust to a
larger sockets and vice-versa. A PS2 connector is a round connector with 6 pins
and a plastic key. The keyboard always uses the PS2 connector, however the
mouse may be a serial mouse and may plug into the serial cable on your
computer. With modern computers, normally a PS2 mouse will be used.
Near the keyboard and mouse
connectors is normally a connector for a parallel printer. This is what is
called a parallel device, meaning that more than one line carries data in one
direction at a time. This is the connector you will plug your parallel printer
into. See your computers motherboard or owner's manual for exact placement of
these connectors.
Usually a little below the
parallel printer connector are two serial connectors. There are two types of
serial connectors, which are called DB9 and DB25. One type, DB9 contains 9 pins
or sockets and the other contains 25 pins or sockets. You may have any
combination of the 9 or 25 pin connectors. Also some are female style
connectors, and others are male. You will need to make sure your connectors
match for their given types. The serial cables are normally used to connect a
serial mouse, an external modem, or some other device to your computer.
Below the parallel and serial
connectors are a series of slots which are covered by a metal plate. This is
where additional cards are plugged into your system. These cards are usually a
video card, a sound card, internal modem, and one or more network cards. Your
monitor connector would plug into a connector on your video card, and your
speakers will plug into a connector on your sound card. See your sound card and
video card manual for exact placement of these connectors on the card. These
cards are plugged into the motherboard and you must open your case up to remove
or add one of these cards.
Inside the Computer
Opening the case
Warning! Before deciding to
open your computer case and touch or remove any parts inside, you should be
aware that your body can contain static electricity that may be discharged to
the circuits inside your computer. A static discharge can damage or ruin your
computer. Therefore prior to doing any work inside your computer, you should
get a grounding strap. A grounding strap can be attached to one of your wrists
and be plugged into the wall (if it is the type made for a wall outlet). If you
don't have the ground strap made for the wall outlet, you may need to attach
your ground strap to a cold water pipe. A ground strap grounds your body using
the earth ground in the wall outlet or from a cold water pipe. A grounding
strap should cost less than twenty dollars and should be available at an
electrical equipment store. You should always wear a ground strap when working
inside your computer case. Especially when working with the microprocessor,
memory, motherboard, or other plug in boards.
Warning! Hazard! Prior to
opening your computer case, be sure it is turned off and unplugged. 110 volts
can cause injury or death! Also working on your computer while it is plugged in
can damage or destroy it.
To open the computer case,
depending on the type of case you may need to follow one of the following sets
of instructions.
For the less expensive cases normally
you need to:
Remove 4 or 5
screws in the back of the case. Be sure these screws hold the case and
not some other component like the power supply.
Slide the case
foreword on its slots and remove it.
For higher quality cases
Remove one
thumbscrew or one or two phillips head screws from the back of your case
that may hold one or more panels.
Remove the top
panel and/or one or more necessary side panels.
Once you have opened the
case, lay it on its side so you can look at the inside components. You should
see some variation of the following picture.
In the picture, the front of
the computer is at the bottom and the rear is at the top. At the front (bottom
of the picture) are normally two metal bays made to enclose hard drives, floppy
drives, and CD-ROM drives. There is a 5.25 inch and a 3.5 inch set of bays.
Most hard drives will mount into the smaller 3.5 inch bays with the CD-ROMS
mounting in the 5.25 inch bays. The hard floppy, and CD-ROM drives are mounted
to their enclosures with screws on their left and right sides. The power supply
is on the top right side of the picture which when the computer is in its
normal standing position is the top rear. At this location it will draw the
warm air that naturally rises to the top of the case to the outside.
Cables
Between the hard, floppy, and
CD-ROM drive bays you will see some thin flat grey cables going to the floppy
and hard drive connectors on the motherboard. These are data/control cables
used by the system to control the drives and get and send data from and to
them. On one side of the grey cable should be a red stripe going along the
cable. This red stripe should always be placed on the pin 1 side of the
connector. You will need to look closely at the connectors on your hard and
floppy drives to determine which is the pin 1 side or read your manual. On hard
drives and most CD-ROMs pin 1 is on the side closest to the power supply
connector.
Cables running between the
power supply are colored black, red, and yellow. There is one going to each
hard drive, floppy drive, CD-ROM drive and any other drive the system is using
such as a mass storage device. There is also a multicolored power supply cable
with about 12 wires going between the power supply and the motherboard. The
wires are colored black, red, yellow, orange, and there is one that is blue.
The connector on this cable should be keyed so it cannot be inserted the wrong
way. Also some of the data cables are keyed, but others are not. It varies a
little from system to system.
The power supply
The primary rating on the
power supply that you should be concerned about is wattage. Most are standard
in the range from 230 through 300 watts. I recommend 250 watts for most
standard systems today. If you are buying a high powered system with a
microprocessor that uses a lot of power such as an AMD Athlon, you will need to
buy a case that has a power supply capable of providing 300 watts.
The following sections talk
about the motherboard and associated components such as memory, the
microprocessor, and the expansion cards.
Motherboard
The Memory Slots
Yes, the motherboard is the
mother of all boards on your computer. The motherboard may have a form factor
of AT or ATX. We recommend you use ATX motherboards with ATX cases since this
is the newer alternative and most modern microprocessors run on ATX motherboards.
The motherboard holds the microprocessor, the memory, and several card slots.
The memory may be SIMM sockets or DIMM sockets. The current standard is DIMM
socketed memory. This is usually 168 pin 3 volt unbuffered synchronous DRAM
memory. PC100 or PC133 memory is the current memory of choice. Most boards have
3 or 4 memory slots, which may, depending on the size of DIMM used, allow up or
beyond 1 Gb total system memory. Most boards commonly allow 384 to 512 Mb of
system RAM.
The expansion bus
The card slots are used to
put additional cards such as video cards, sound cards, internal modems, or
network cards into. Some motherboards today include video and sound without the
addition of a extra card. These cards slots today are mostly PCI type card
slots. When talking about cards that are plugged into a PC you are talking
about the expansion bus. The expansion bus is a means of a microprocessor
extending its communication ability further into the outside world. It is a
data exchange means between add on cards and the microprocessor and the
motherboard. There have been several types of expansion buses.
ISA - Industry Standard
Architecture. Used when the original 8088 8bit microprocessor based
personal computers were produced. EISA - Extended ISA used
when the 80286 through 80486 series microprocessors were being produced.
This bus is still used but is being phased out and is almost gone today. MCI - Microchannel
architecture by IBM and used mainly on IBM brand computers. PCI - Peripheral Component
Interconnect. The popular expansion bus of choice. It is significantly
faster than EISA. AGP - Accelerated Graphics Port. This bus is developed for
fast video cards. It is currently up to 4X mode speed.
The current popular expansion
bus is the PCI (Peripheral Component Interconnect) bus for all cards except the
graphics cards. For graphics cards, the bus of choice is AGP. Most motherboards
today have one AGP slot and several PCI slots. Your expansion cards will plug
into these card slots. Be sure you get cards that match the available type of
slots on your motherboard.
My microprocessor runs at 500Mhz and my memory runs at
100Mhz. Why?
As PC technology grew,
eventually the access speed of the memory could no longer keep pace with the
increased speed of the microprocessors. At this point, an I/O cache was placed
on the microprocessor to be a buffer between the external memory on the
motherboard and the internal processor registers. The memory was set to run at
a different "side bus" speed which is some fraction of the
microprocessor speed. Therefore when the speed of the microprocessor is set, it
is set to some multiple of the side bus speed. In the case of a 500Mhz
processor and 100Mhz PC100 capable memory, that multiple is 5. Sometimes this
multiple and the sidebus frequency is set using jumpers on the motherboard, or
it may be set with auto detection and the BIOS. You will need to consult your
motherboard manual to determine how to set these parameters.
Other motherboard items
Other items on your motherboard
that you should be aware of are the small pin connectors that are used to
connect the following controls and indicatory to your motherboard.
Power supply switch. Reset switch The power on indicator. Hard drive activity
indicator. In the case speaker
connector.
You
will need to consult your motherboard manual to see which connectors are used
for which item and how to hook them up. There should be a bundle of cables near
the front of the case (inside) which have labels on the connectors for these items.
Chipset and BIOS
One issue that will affect
the operation of the motherboard is the chipset it uses and its BIOS it uses.
The chipset is used to control the interface between the microprocessor and
most of the devices and memory on the computer. The chipset used can have a
significant affect on the performance of your system as can the overall design
of the motherboard. The way to determine the best chipsets and motherboards is
to read reviews and articles at various technical websites.
Your system's BIOS is a
computer program that allows your system to begin running and provides a small
library fo function that your system will use to interface to various devices
such as your hard drive. Some BIOS programs can limit the location on your hard
drive where you can install bootable operating systems. The BIOS resides in a
chip on the motherboard called a ROM chip. Usually part of this ROM can be
reset or re programmed with updates. ROM that can be electrically re-written
this way is called "flash" ROM.
Microprocessor
The microprocessor is the
center of your computer. It processes instructions and communicates with
outside devices, controlling most of the operation of the computer. The
microprocessor usually has a large heat sink attached to it. Some microprocessors
come in a package with a heat sink and a fan included as a part of the package.
Other microprocessors require you to install the heat sink and fan separately.
This is not a difficult problem, but can be a bit daunting when the buyer wants
to make sure they get the correct parts to fit their microprocessor. Also the
buyer needs to make sure they will get the motherboard that their
microprocessor will work with. This section will explain some of the
differences in microprocessors and ways to be sure your parts match.
Microprocessors and Mounting
The mounting method refers to
the type of connection the microprocessor makes with the motherboard. The
following table lists the various mounting packages and some of the well known
microprocessors that are mounted for that package.
Socket 7 - AMD K5, K6, Intel
Pentium 75-200Mhz, IBM Socket 370 - Some Intel
Celerons Slot 1 - Intel Pentium II,
Pentium III, Some Celeron 266-533 Slot II - Intel Xeon Slot A - AMD Athlon
The Socket 7 processors are
becoming less popular. We recommend socket 370, through slot A microprocessors
at the current time. The prices on Socket 370 microprocessors are currently
very low considering the performance of the systems. I recently bought a
Celeron 500Mhz microprocessor with 66Mhz sidebus for under $120 with a
motherboard for $84. When buying a microprocessor, make sure you get the type
of socket you think since some processors are made for different sockets such
as the Celeron. Be sure of one of the following.
The socket type is stated at
the vendors website. There is a microprocessor
part number stated at the vendors website that can be traced to the
manufacturers website which specifies the mounting package you want.
It would be no fun to get a
Slot 1 motherboard and a socket 370 Microprocessor.
Microprocessor heat sinks and fans.
Being sure you get the
correct heat sink and fan for your microprocessor can be a bit daunting. Who
wants to get a $300 microprocessor, and risk it with an incorrect mounting of a
heatsink or fan? Who wants to find out that they have purchased the wrong
heatsink for their processor and spend days or weeks trying to sort it out? My
solution is to purchase the microprocessor with the heatsink in the same
package. Usually you get a better warranty and return policy this way and you
don't need to worry about whether the two are compatible. I do not believe you
can save enough money buying the heatsink and fan from anyone other then the
vendor selling the microprocessor because of the time it takes for the
additional research required and the potential trouble. The best solution to
this problem is simply to buy a slot1, slot II or slot A microprocessor with
the package that includes the fan and heatsink. These would be one of the
Pentium II, Pentium III, Athlon, or Xeon packages. All that is required in this
case is to slide the microprocessor carefully into its slot. With the exception
of processors such as the Athlon which have a larger heat sink, requiring an
extra plastic clip mechanism to help stabilize the heatsink, it is easier to
install one of these processors than it is to install the computer's RAM memory
or a hard drive.
Computer Memory
Packaging
Memory chips are called DIPs
which stands for Dual Inline Packages. They are black chips with pins on both
sides. Some say they look like black bugs. To make memory installation easier
than it was in the past, these DIP chips were places on modules. There are two
main module types that memory comes packaged on today.
SIMM - Single Inline Memory
Module. They may have DIPs on one or both sides and will have 30 or 72
pins. Today, they normally are available in the 72 pin size which supports
a 32 bit data transfer between the microprocessor and the memory. DIMM - Double Inline Memory
Module. The modules have 168 pins and support a 64 bit data transfer
between the microprocessor and the memory. Synchronous Dynamic Access
Memory (SDRAM) is the type of memory that is found on DIMM packages. The
term SDRAM describes the memory type, and the term DIMM describes the
package. These modules are available in 3.3 or 5 volt types and buffered
or unbuffered memory. This allows four choices of DIMM types. You should
check your motherboard manual to determine the type of memory required.
You should be able to find this information on the motherboard
manufacturers website before buying the motherboard. The most common
choice for todays motherboards is 3.3 volt unbuffered DIMMs.
To install these packages,
you press them into the socket on the motherboard and latch them in with a
plastic latch on both sides. Normally as the memory module is pressed into
place the latch will automatically latch the module in place. This is the
essential knowledge required to understand enough to buy and install memory on
your motherboard. The following sections give further technical details.
DRAM Access
DRAM memory is accessed in
chunks called cells. Every cell contains a certain number of bits or bytes. A
row, column scheme is used to specify the section being accessed. The cells are
arranged similar to the following table.
When the DRAM is accessed,
the row, then the column address is specified. A page in memory is considered
to be the memory available in the row.
Types of DRAM
The term DRAM stands for
Dynamic Random Access Memory. There are three common types of DRAM today.
FPM DRAM - Fast Page Mode
DRAM. When the first memory access is done, the row or page of the memory
is specified. Once this is done, FPO DRAM allows any other row of memory
to be accessed without specifying the row number. This speeds up access
time. EDO
DRAM - Extended Data Out DRAM. This works like FPO DRAM but it holds the
data valid even after strobe signals have gone inactive. This allows the
microprocessor to request memory, and it does not need to wait for the
memory to become valid. It can do other tasking, then come back later to
get the data. SDRAM - Synchronized DRAM
inputs and outputs its data synchronized to a clock that runs at some
fraction of the microprocessor speed. SDRAM is the fastest of these three
types of DRAM. There is a new SDRAM called DDR (Double Data Rate) SDRAM
which allows data reads on both the rising and falling edge of the
synchronized clock.
Another new type of DRAM is
called RDRAM developed by Rambus, Inc. It uses a high bandwidth channel to
transmit data at very high rates. It attempts to eliminate the time it takes to
access memory. Synclink DRAM (SLDRAM) competes with RDRAM and uses 16 bank
architecture rather than 4 along with other performance enhancing improvements.
Cache Memory
Cache memory is special
memory that operates much faster than SDRAM memory. It is also more expensive.
It would be impractical to use this memory for the entire system both for
reasons of expense and physical board and bus channel design requirements. Cache
memory lies between the microprocessor and the system RAM. It is used as a
buffer to reduce the time of memory access. There are two levels to this memory
called L1 (level 1) and L2 (level 2). The level 1 memory is a part of the
microprocessor, and the level 2 memory is just outside the microprocessor.
Hard Drive(s)
Construction
Hard drives consist of a
series of round metal plates called platters, also called cylinders. They are
coated with an electromagnetic material which can support magnetic states that
are capable of being electrically altered. This means some type of electrical
signal can alter the magnetic polarization of various areas of the plates. The
state of these polarized areas can also be sensed. Each platter can hold large
amounts of data. There are several platters mounted on a hard drive. Between
each platter is a head which is used to sense and modify the states of the
platter. There are two heads on each platter.
Each platter has data stored
on it in a specific pattern for read and write access. The data is organized
into tracks which are rings around the platter. The distance the head moves
into the platter will determine which track is read. A sector is a section of
data in the cylinder. Different hard drives have different numbers of sectors,
tracks, and platters. The total storage space on the hard drive is
traditionally equal to:
Sector size times
sectors/track times tracks/cylinder times the number of cylinders.
With more modern drives,
however, to increase storage space, some drives have more sectors on the outer
tracks than the inner tracks. This is because there is more physical room for
data on the outer tracks. Therefore this method of calculating hard drive
capacity may not be effective in the future.
Controller Interface Types
A hard drive is a mass
storage device where your operation system is installed along with many data
files. There are two types of hard drives with regard to the controller:
IDE - Integrated Drive
Electronics. A controller based interface. If your primary concern is low
price with reasonable performance IDE is a good choice. It is still the
most popular controller interface because of price. SCSI - SCSI uses a separate
bus hooked to the system bus using a host adapter. It is a more expensive
system than IDE, but is better built and has a great deal of flexibility.
If you are considering running a server or high performance system, this
is the best way to go. There are several types of SCSI interface, the
primary characteristic being the width of the data transfer (how many data
bits are carried over the cable at a time). The important item is to be
sure you get compatible controllers with your SCSI device such as your
hard drive or CD-ROM drive.
Most hard drives have three
characteristics of main importance for performance.
Size - The size of the hard
drive is expressed in terms of Gigabytes which is roughly 1000 Megabytes.
It is difficult to buy a drive less than 4 Gb today. Typical size are 8
through 20 Gb. Speed - The data output of a
hard drive is primary limited by the amount of time it takes for the
electromagnetic head to reach the data at specific locations on the drive.
The primary factor of limitation is hard drive rotation speed. Common
speeds today are 5400 RPM (revolutions per minute), 7200 RPM, and 10000
RPM. Considering price and performance, we currently recommend 7200 RPM
hard drives. Reliability - The other
performance factor that is worth considering is reliability. This is
expressed as mean time between failure (MTBF) The higher the number, the
better. Look for this specification on the manufacturer's specification
sheets for each product.
+ نوشته شده در 15 Jan 2009 ساعت ۵:۲۹ ب.ظ توسط امین مهرکیش
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